We are looking for a Front end Web Graphics Engineer to work across a suite of products focused on capturing and augmenting real world scenes with interactive content . Initially freelance, the role has potential to become full time working across client facing projects as well as in-house product/service development.
2+ years WebGL (or strong OpenGL). Demonstrable with examples if possible
Ideally would also have
1+ years Three.js (jor alternatively Babylonjs)
2+ years Front end compiler tools and libs (e.g.: Gulp, Yeoman, Grunt, Sass)